
Ground Works is a platform for exemplary arts-inclusive research projects and reflection on the processes that drive interdisciplinary collaboration.
Latest Collection
Creating Knowledge in Common
Editors: Shannon Criss, Kevin Hamilton, and Mary Pat McGuire
Universities and communities are partnering together to more fully support needs across society. Art and design practices engaged within these partnerships substantively deepen the impact of this collective work through expression, visualization, representation, and exhibition, converging multiple viewpoints into broader re-imaginings and tangible new creations with both rational and emotional force. This special collection shares stories of such partnerships and their extraordinary outcomes in areas including community health, community arts, placekeeping, climate adaptation design, food production and distribution, abolition, student learning and engagement and more.
Call for Proposals
General Call for Submissions
Rolling Submissions
Cripping Creativity & Play: Artist-Led Explorations of Disabled Art-Making
Submit by January 30, 2026
Special Issue: Cripping Creativity & Play: Artist-Led Explorations of Disabled Art-Making
Guest editor: Dr. Elizabeth McLain
Ground Works launches its Reco(r)ding CripTech online archive...
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Ground Works Pilots CRediT-FAIR Framework for Non-Authorial Contributions
December 2, 2024
Ground Works staff has adapted the NISO (National Information Standards Organization) Contributor Roles Taxonomy, known as CRediT.
CRediT has gained traction in sc...
MoreFeatured Articles
Machines That Dream
Watching and Dreaming is a body of work that enables the viewer to peer inside the “mind” of a machine to observe its perceptions, mind wanderings, and dreams. This is not a metaphorical representation of dreams, nor a technical exercise in AI such as DeepDream [1] but the realization of a computational model of dreaming informed by cognitive neuroscience. This level of description avoids biases towards Jungian and Freudian psychology that assume dreaming is exclusively human. Dreams should not be considered independently of the perceptual capacities of the dreamer, and thus comparing this model to human perceptual abilities is problematic. For the audience, these artworks function as entry-points to consider the constructed nature of perceptions and the continuity of waking, mind wandering, and dreaming. For the artist, the artworks are sites of knowledge-making; it is through the making of artistic works that the model (computational formalization) and theory (argument that situates the model in empirical knowledge) are developed. The research underlying these artworks integrates knowledge in multiple disciplinary dimensions: (a) The computational modeling of dreaming processes (Zhang 2009; Treur 2011), (b) generative and media artworks engaging with the concept of memory and dreaming (Franco 2007; Dörfelt 2011), and (c) the conception of dreaming as imagination (Nir and Tononi 2010).
In this text, Watching and Dreaming (2001: A Space Odyssey) (2014) serves as an exemplar of the Watching and Dreaming body of work. The machine attempts to learn and predict Stanley Kubrick’s film 2001: A Space Odyssey through the construction of its own subjective perception that is the basis of dreaming. “Mental” images generated during perception, mind wandering, and dreaming are subjective constructions bound to the peculiarities of the machine’s way of seeing. The body of work constitutes various manifestations of the cognitive model, not attempts to communicate the model’s mechanisms.
Judaica: An Embodied Laboratory for Songwork
“Judaica: An Embodied Laboratory for Songwork” was a two-year research project that explored the construction of identity through the act of singing. The heart of the project was a six-month laboratory period in which the three of us worked closely together, on a full-time basis, as skilled performance practitioners investigating the cultural and epistemic potential of songs. In response to critical work in the humanities and social sciences calling for greater recognition of embodied knowledge and practice in emerging research paradigms, the Judaica project implemented a new type of laboratory, in which interactions of technique, identity, and place gave rise to new forms of knowledge. Drawing on critical theories of identity, as well as studies of laboratory research in the sciences, the project offers a model for the post-technoscientific laboratory as a “place of making” in which bodies, songs, actions, objects, and concepts come together in unexpected and generative ways. Among the key discoveries of the project was a new method for sustained, experimental, embodied practice, grounded in critical theories of gender and racial identity, as well as a new approach to the editing and co-authorship of video works generated through this process. These video materials are both data for cultural researchers and research outcomes in their own right.
Just-in-time Ecology of Interdisciplinarity: Working with 'Viral Imaginations' in Pandemic Times
The Pennsylvania State University 'Viral Imaginations: COVID-19' project is a curated, online, publicly-accessible gallery and archive of Pennsylvanians’ creative expressions in response to their first-person, lived coronavirus pandemic realities. Constructing a safe and empowering space for sharing experiences across strata of race, ethnicity, language, age, socioeconomic status, education, and ability, the archive provides a platform for the preservation of unique and diverse narratives. Designed as a highly interdisciplinary endeavor, 'Viral Imaginations' brings together specialists from multiple domains— including art education; bioethics; women’s, gender, and sexuality studies; communication arts and sciences; information technology; and data analytics—into a robust, just-in-time ecology that produces public good and hybrid scholarship. Arising from a university seed-funding call for proposals during pandemic exigencies, this project demonstrates how coalescing around crisis can yield critical theory, scholarly discourse, and pedagogical opportunities across various fields through arts and humanities inquiries. Such scholarship, in turn, has cultivated interrelationships among 'Viral Imaginations' faculty, fomenting deep disciplinary integration, such as academic collaboration, faculty cross-appointment, and the introduction of expanded courses and novel academic program offerings. Artistic works within the 'Viral Imaginations' archive often challenge existing worldviews and traditions, calling individuals to question perceptions of reality, along with ethical judgments made in times of collective trauma. Ecologies of epistemology manifested in the visual and poetic work produced and exhibited in 'Viral Imaginations,' disrupting how we have known ourselves and our environment. Utilizing digital capacities to rearrange and reimagine order and relationality, the pandemic stories that emerge provide poignant insights into the affective state of humanity in crisis.
Featured Commentaries
Reviewer commentary on Choreografish: an arts-based, virtual reality, anxiety intervention for autism
Reviewing “Choreografish” for Ground Works
“Choreografish” thoughtfully applies choreographic practice to virtual reality, work that will no doubt shape dancerly engagement with the digital for years to come. What was most inspiring about the project was how it bravely braided strains of expertise that too rarely come into contact.
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Commentary on Cultural Engagements in Nutrition, Arts and Sciences (CENAS)
Groundwork for Ground Works
November 2020 · 10.48807/2022.1.0003
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